Arcade · Program

Gravewatch

Build shaped towers on the graveyard's open ground to stop the walking dead before they reach the crypt door.

Gravewatch

Screenshots

How to play

  • Every enemy that gets through the door costs lives, and when your lives are gone the watch is over. You start with 20 lives and 70 gold.
  • You carry four loadout slots. Pick one on the shelf below the board, or press its number key 1 to 4, then right click open ground to place its tower. A slot is a template, so you can place as many copies as your gold allows.
  • Towers come in shapes from a single cell to four cells. A bigger piece hits harder but needs more open ground. Each card shows its shape (the bright cell is where the weapon stands), its weapon, its price and its key. Rest the pointer on a card to see its fit for this graveyard and its stats over the board. Turn the piece by left clicking while it is armed, or by crouching and scrolling.
  • After a wave, a drop may be offered. You can swap it into a slot, apply its stat boost to a slot, or take the gold instead. A comparison table shows the drop beside your four slots, from size and price to every stat and the fit now and on the next level. Green marks where it gains and red where it loses. Drops are the only way a slot gets stronger, and a stat boost reaches every tower already placed from that slot. A swap does not: towers already placed keep the stats they had.
  • Placing over a headstone clears it for 20 gold. Placing over your own towers buys them back at half price, or free of charge if they have not yet fought, so you can rebuild in one click. The tag under the piece shows what the move costs, or what it pays back.
  • Right click a tower to see its range. Press 7 to choose what it shoots at (first, strongest or closest). Left click a tower to sell it. A tower sells for its full price for a few seconds after you build it, then for 70% between waves and 50% during one. High ground adds range.
  • Start wave sends the next wave. Calling the next one early while the last is still on the path pays a bonus.
  • When you clear a level, a banner appears. Click it to move on to the next graveyard, with your loadout, gold and lives carried over. When the run ends, click the banner to start a fresh one.
  • Each level is a new graveyard with a new path. Some paths split into several doors, and some merge from several gates.

Scoring

  • Your score is 1,000 for every level cleared, 100 for every wave cleared and 1 for every kill. It is recorded when the run ends, and the level you reached is kept beside it.

Controls

Keys 1-4      select a loadout slot, or answer a drop with that slot
Key 5         start a wave, or call the next one early; continue on a banner
Key 6         continue on a banner
Key 7         change the selected tower's targeting
Right click   place the armed tower, select a tower, or press a button
Left click    turn the armed tower; otherwise sell the tower under the pointer
Crouch+scroll turn the armed tower
Exit          leave the game