Data and backups

Everything is gzipped JSON. Back it up with the world.

Path under the game dirHolds
mc8/<namespace>/<player-uuid>.json.gzWhat a person owns.
mc8/<namespace>/<name>.json.gzShared server documents, e.g. chat history under chatlog/.
mc8/screen/<dimension-token>/<x>_<y>_<z>_<facing>.json.gzPer-screen config: kiosk flag, label, owner, p1, program stack, owned map ids.
mc8/images/<aa>/<bb>/<sha256>.gzImmutable paint images.
mc8/server/settings.json.gzSystem's server-wide preferences, app policy and telemetry setting.

Scores, bests and leaderboards live in the per-player state, so they survive restarts and leaving an app.