Data and backups
Everything is gzipped JSON. Back it up with the world.
| Path under the game dir | Holds |
|---|---|
mc8/<namespace>/<player-uuid>.json.gz | What a person owns. |
mc8/<namespace>/<name>.json.gz | Shared server documents, e.g. chat history under chatlog/. |
mc8/screen/<dimension-token>/<x>_<y>_<z>_<facing>.json.gz | Per-screen config: kiosk flag, label, owner, p1, program stack, owned map ids. |
mc8/images/<aa>/<bb>/<sha256>.gz | Immutable paint images. |
mc8/server/settings.json.gz | System's server-wide preferences, app policy and telemetry setting. |
Scores, bests and leaderboards live in the per-player state, so they survive restarts and leaving an app.